altamid plasma weapons. These weapons have a 2. altamid plasma weapons

 
 These weapons have a 2altamid plasma weapons  While some beam weapon types are clearly superior, there's no shortage of those I'd call inferior if not for the set bonuses and such

This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. 5% for 30 sec (stacks up to 4 times). Plasma Split Beam Pistol. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. They. No ranged foe-targeting abilities to force them to melee (except Lunge probably. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. Antiproton: +20% critical severity. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. For more information on the base damage done by Cannon weapons, see the respective weapon type articles. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. High Yield Torpedoes from this weapon are devastating Plasma Energy Bolts. The result is crude but highly effective, guaranteeing the special Altamid. Also using buff skills like Biofilter sweep and Dylovene (which. The Altamid set is particularly good as it has an omni and an outstanding torpedo. Seconded. 360' targeting arc. Like as an example, the Altamid Plasma weapons sound FREAKING AWESOME. Value: 200 . The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Altamid Plasma Myrmidon. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Extractor; Ba'ku Duty Officer Cadre; Ba'ul Antiproton weapons (ground)The Emerald Chain Lock Box also has new Space weapons inside the Viridian Weapon Pack. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector. This box contains Terran Discovery weapons. Bound items cannot be sold on the Exchange or traded to another player. Altamid Modified Kelvin Torpedo. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. However my ship has more tactical boff slots than most. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Standard issue on {{{ships}}} ships, Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Very Rare Ship Weapon. 5% Chance: _ Plasma Damage per sec for 15 sec (Ignores Shields)Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. The following Universal sets are broken out into 3 categories for ease of organization. Cannot Equip more than 1 of this Item. While the chance is minimal, 2. Only one set Omni-Directional Beam may. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. while most other reps have multiple weapon types, and there isn't a normal plasma energy torp (there is the plasmatic biomatter torp, but its destructible and bad). Plasmatic Biomatter weaponry has a 2. This pack includes the following items for your captain: Online. That said, I was already using the Ablative Hazard Shielding for flavor and survivability, so when I did the numbers, adding the VADA for its innate 15% Phaser damage and then another 15% Weapon damage from the 2-piece and the active's damage was better than the Altamid-Modified Swarm Processor, which is what I had there previously. Kelvin Divergence Vanity Shield is a vanity shield available as a rare drop from the [Special Equipment Pack - Altamid Plasma Weapons] obtainable from the [Kelvin Divergence Lock Box]. ago. If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. Sadly there are no outstanding Plasma weapons like i. This happens when firing the altamid plasma torpedoes, even when nearly 10 km. The Advanced Piezo-Plasma array that unlocks at Tier VI of the Lukari Rep is really powerful if you're doing a beam overload build, with it's technical overload ability, which. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. This pack can only be claimed once per account and you must have completed the tutorial. Or the gamma rep one. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack. Armor and Magic Don't Mix : A starship variant of this in space. Emergency Weapons Cycle (Arbiter/Kurrak/Morrigu – CStore): Emergency Power to Weapons reduces Weapon Power Cost by 50% for 30 seconds and grants 20% Firing Cycle Haste for Energy Weapons for 30 seconds. Cobalt Phaser Stun Pistol. g. Each Wide Arc cannons have equip limit so you can't equip multiple versions of the same one. r/40kLore. Fair enough. . Their damage will fall off with distance to. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. Aux Plasma Dual Heavy Cannons; Auxiliary Battery; Azura Personal Comm Code; B. Specifically this little nugget on the "Romulan Hyper-Plasma Torpedo Launcher": Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to. 5% chance to apply a plasma fire DoT directly to target's Hull. It was available from January 26th, 2021 on PC. Definitely drop. However, it has the added bonus of applying a slow and being an aoe proc. Read. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Fluidic antiproton wrist lance. This is a PvP set, specifically the console and the DBB. Only one Wide Arc Heavy Cannon can be equipped at a time. 1 Verdant Altamid Plasma Myrmidon ground weapon 12 inventory slots 3 master keys Star Trek Online: House Divided exclusive verdant Ba'ul weapon pack contains: 1 verdant Ba'ul antiproton assualt minigun 1 verdant Ba'ul antiproton full auto rifle 1 verdant Ba'ul antiproton wide beam pistolAltamid or Viridian Plasma Beam Array (Lockbox / Exchange) OR; Altamid or Viridian Plasma Dual Beam Bank (Lockbox / Exchange) OR;. They have a 2. Digitizer Plasma Array. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. B. This replaces the standard Plasma burn. I would rate this weapon next though Polaron is not far or comparable to this weapon type. Categories Categories: Add category; Cancel Save. Assimilated Plasma: 2. It is a massive damage boost on a single target. Plasma Damage __ Plasma Damage (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 5% chance: X Plasma Damage Per Second for 10 sec (Ignores Shields)Plasma also has a damage over time chance which helps proc Atrophied Defenses. Antiproton: +20% critical severity. Can the altamid or assimilated omni be used together with the crafted omni? or do plasma-builds still only have 1 omni available?Background Plasma biomarkers for Alzheimer’s disease (AD) have broad potential as screening tools in primary care and disease-modifying trials. Beam Arrays fire a series of average damage beams across a 250° arc. They are not affected by Weapon Power. 1 Age of Discovery packs. Quad Cannons very rapidly fire small, high damage bursts in a narrow firing arc, and are equally effective against shields and hull. Com. S. 2pc: Plasma Saturation Bombardment. 5% chance to disable a random subsystem; Disruptor: 2. All 3 pieces. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. 5% chance: Restore 50 Hull each sec and improve Damage by 2. 225. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. While some beam weapon types are clearly superior, there's no shortage of those I'd call inferior if not for the set bonuses and such. Altamid Plasma: 2. On plasma builds its a must-have for high end builds along with the altamid. . Abstract. Their. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. The torp deals medium damage, i'd say. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Its almost like the weapons Anubis Super Soldiers from Stargate are using. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. StarCitizen2 • 3 yr. Spatha. It can be unpacked by players of all factions. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Ensign Engineering (Human): Engineering Team 1. Andorian Cold Weather Operations Kit Frame. 5% chance: Restore 50 Hull each sec and improve Damage by 2. At the exchange, this pack can be found under "Reward Packs" tab,. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. This pack includes the following items for your captain: Online. Their damage will fall off with distance to the target. Their. 5% for 30 sec (stacks up to 4 times). Locking the second. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Do the disco plasma weapons that randomly drop from missions & TFOs not have that look? Look into that--I would assume so, but I've never used them. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. I believe the show runner stated that all the three girls will get a new weapon. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. The swarm processor though is the best item from this set, hands down. Beam Arrays are the most common and versatile weapons available. Open to gain a random level-appropriate Viridian Plasma weapon. Bored_lurker87 • 2 yr. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. #StarTrekOnline #STOThe Liberated Borg Command Juggernaut is a beast in many aspects. The altamid drone's performance is about on par with a single chidyat swarmer (one, not one group) spawned by the Hive Defenses space trait. Trilithium Omni from into the Nexus. Ancient Power Cell. Like other vanity items, it doesn't have any stats and can only be used in starship's visual slot. Plasma weapons have a chance to apply additional plasma fire. Length – 27 inches (70 cm) Weight – 1. This pack can only be claimed once per account and you must have completed the tutorial. However my ship has more tactical boff slots than most. EVERY MMO should aspire to have this level of character customization. Note: both plasma weapon damage and proc DoT are increased with plasma damage. Altamid Adaptation; Altamid Plasma weapons (ground) Ancient Power Cell; Andorian Cold Weather Operations Kit Frame; Andorian Phaser weapons (space) Andorian Sleigh Bells;. View source. That shield is basically the palette of the Kelvin D7 stripped off, so the nacelle glowing parts were the wrong color. garaffe Member Posts: 1,353 Arc User. Bound items can be sold to Vendors . Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Weapons: Drop the wide-arc for another sensor linked. ) or mixed. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. And they match the awesome Lobi set. It's a separate shell design, which everyone was disappointed by when the trilogy was released. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Sports. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Also using buff skills like Biofilter sweep and Dylovene (which. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Base damage: 583 + ~50% preload kinetic, added to 583 + ~100% preload plasma. Only one crafted Omni-Directional Beam may be equipped at a time. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Join. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Ideally the Altamid Omni would be included. Altamid Plasma 2. RRtW means the weapons are cycling at +240% their normal rate,. Mission, Reputation or Lobi Store) and one Omni that stands alone. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. I then slotted the Dark Matter Quantum torpedo, fired it, still no stacks, then, re-slotted the altamid torps, and stacking resumed. Weapon Name : Abronath [1] An ancient weapon developed on the planet Altamid. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. First, it is destructible on high yield. Description. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Fair enough. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. The Altamid Processor can give a decent crit boost if you need it, but adding the omni to a non-plasma build is very unlikely to improve damage over using an energy-appropriate omni, especially if you make it a set bonus boosting omni of. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. The 2. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. ago. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. gdoubleyou1. Assimilated Plasma 2. Plasma Piercing Beam Rifle. Isolytic Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Antiproton Matter Conversion weapons (space) Argonite Gas. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Viridian Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Altamid Plasma Weapons Includes a chance of winning a Kelvin Vanity Shield! Ferengi Quark Marauder [T6] The Lobi Crystal Consortium (a wholly-owned subsidiary of Quark Enterprises) is proud to announce the arrival of the pinnacle of luxury and performance – the Quark-class Marauder. Beam Arrays fire a series of average damage beams across a 250° arc. Additionally, the Kelvin Divergence Block Case has new Space and Ground weapons within the Altamid Plasma Weapon Pack. Their damage will fall off with distance to the target. It's a separate shell design, which everyone was disappointed by when the trilogy was released. These builds generally will use Concentrate Firepower and Torpedo Spread so torps that behave well and gain extra benefits under both modes are desirable. 5% chance to apply a non-stacking damage-over-time debuffZhat Vash Disruptor Weapons: Opening this pack presents you with a choice between Zhat Vash Disruptor Beams or Zhat Vash Disruptor Cannons. Romulan Plasma has both the Plasma and Disruptor procs at the cost of losing a weapon modifier. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. Special Equipment Pack - Corrosive Plasma Weapons can be obtained from the [Delta. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Even stranger that there are Altamid plasma beams from the Kelvin timeline but those are continuous beams. (Locators, tac colony). Altamid Plasma Array. Players can also acquire one from the Species 8472 reputation system and from the Altamid plasma weapons pack (a Kelvin-timeline weapons drop box). This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. they can be crafted, and bought/sold on exchange. 84K subscribers Subscribe 4. All weapons contained within these crates are of Very Rare quality, and contain fixed modifiers of [Dmg], [CrtD], and [CrtH], and can be re-engineered. The plasma dot is less per second than normal plasma weapons and last only 10 seconds compared to 15 seconds. This is a vanity shield replicating the visual themes of the. Have a look at the Romulan Singularity Harness. Values do not reflect skills or other modifiers. 5% chance to disable a random subsystem; Disruptor: 2. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Viridian technology harnesses plasma into larger blasts for a powerful effect and they have the chance to accelerate their weapon cycle speed, improving damage output. LtC Tactial (Human): Kemocite Laced Weaponry 1, Torpedo High Yield 2, Cannon Rapid Fire 2. Altamid Plasma: 2. 90' targeting arc ____ Kinetic Damage (___ DPS) 15% chance: For 15 sec, +3% Critical Chance for Plasma Weapons and Abilities (Always on crit) 4 sec recharge. The set is really nice for plasma builds. These builds would like a nice set bonus and/or some utility to benefit energy weapons. Their damage will fall off with distance to the target. The only other Blasters that I know of that use trilogy shells are the 2013 ZombieStrike Sledge-Fire, and the Elite Shellstrike. (they're also really good ground weapons). 5% for 30 sec (stacks up to 4 times). Trilithium-Enhanced Phaser Weapons have a chance to increase the firing speed of all of your Starship Energy Weapons. Resotorative Particle Focuser. In your…Altamid was an M-class planet in the Altamid system, in the Necro Cloud nebula. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. This pack can only be claimed once per account and you must have completed the tutorial. 5% chance: Restore 50 Hull each sec and improve Damage by 2. e. The Altamid energy weapons are the ones with the damage resistance debuff. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) The 22. Quad Micro-Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. The two piece set wouldn't really be very effective as you wouldn't have many if any plasma energy weapon consoles. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. 1. And before ppl say "It's Lobi, it can't be re-engineered", the Altamid Modified Kelvin Torpedo can be re. During this time, enemies defeated on both Ground and Space maps will have a small chance. So while putting together a Plasma Beam DBB ship on an alt, I was surprised to learn there is a distinct lack of options for a…Plasma. Altamid Modified Plasma Omni Mk XV [Ac/Dmg] [Acc] [Arc] [Dmg]x2 Used to Proc Mixed Armament Synergy, for its shipwide critical chance, combines nicely with Beam Overload (procs competitive engines) and gives me the right to call myself a true romulan because I run 1 plasma weapon :')Hey guys, I got a question for a plasma DHC build. ) The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. #StarTrekOnline #STO #BuildsAll of us have been messing when the more specialized firing modes lately and I decided to try and take the Exceed Rated Limits f. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. Note: both plasma weapon damage. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage. They are only mountable in forward weapon slots. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. DHC and console. Combine with the Preserver Resonant beam array for a small weapon power buff. Built with the generosity and care a. if the same weapon would proc again, nothing. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . I have the choice between Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Altamid Plasma, give -15 Plasma resist, has Omni. These weapons have a 2. PhaserAssimilated Plasma Array. On plasma builds its a must-have for high end builds along with the altamid. Chronoplasma. so, I read again and again that plasma weapons have a chance to apply a non-stackinh plasma DoT to the target, though, I'd like to know how non-stacking is defined here. [Cobalt Altamid Plasma Myrmidon] 12 Inventory Slots; 3× [Master Key] (bound to account) Verdant Pack [| ] [Verdant Altamid Plasma Myrmidon] 12 Inventory Slots;This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. During this time, enemies defeated on both Ground and Space maps will have a small chance. Altamid Plasma weapons (space) Ancient Obelisk Technology Set. Bolt Setting. Would really like to have a "regular" Mission Reward Plasma Omni though. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Using the Romulan Imperial Navy, you get the following benefits: Armor gives 50% damage boost to secondary fire. The console is very nice (a second Lorca console 3. Gear Upgrade [| ]Torpedo Launchers are a type of ship weapon. April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. On the Reroute Reserves to Weapons build I'm running I use the Gorn Quad, the Lukari rep piezo-plasma DC, and two viridian plasma DHCs, and the lobi altamid torp+omni (+ the console), and the Plasma Bombard experimental weapon from the Gorn ship. 5% chance: Restore 50 Hull each sec and improve Damage by 2. The Experimental Romulan beam still has the disruptor proc available, while still doing Plasma damage. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Account Bind On Equip. Plasma. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. This Plasma Omni Beam has sophisticated tracking hardware, improving shipwide Critical Strike chance when equipped. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. 5% for 30 sec (stacks up to 4 times). Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Sadly. This pack can only be claimed once per account and you must have completed the tutorial. 5 lbs (700 grams) 2. MSJ-06II-C Aug 19, 2021 @ 5:15am. CryptoAltamid Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Account Bind On Equip. Altamid Plasma 2. They can be identified on the exchange, based on the icons. T. 9% crit chance), the torpedo, and beam. Altamid Plasma weapons (ground)s can be enhanced by the following Ground Skills: Weapon. Similar weapons like Romulan plasma should have the extra mod added to it instead of it being short one mod for the current proc compared to regular plasma weapons. Including, sometimes,. Weapons used: Quad Phaser Cannons, Prolonged Dual Cannons, Terran Task Force Dual Heavy Cannon, Targeting or Sensor-Linked Phaser Heavy Cannons, Trilithium Turret, Gamma Rep Turret, Targeting or Sensor-Linked Turret. Digitizer Plasma are visually distinct. Altamid Plasma weapons (space) Assimilated Plasma weapons (ground) Assimilated Plasma weapons (space) Aux Plasma Dual Heavy Cannons B B. The critical hit mechanic consists of two components: Critical Hit Chance, the chance that an attack can deal additional damage. This particular torpedo is Blue in color. Zhat Vash weaponry has a chance of applying a Viridium Isotope tracker which can allow all Zhat Vash weaponry to. Zhat Vash Disruptor weapons have a chance of applying "Viridium Isotope" to any target they hit. Beam Arrays fire a series of. Phaser • Zhat Vash Disruptor • Ba'ul Antiproton • Assimilated Plasma • Altamid Plasma • Covert Phaser • Terran Linked. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. Standard Modifiers: Can appear multiple times (e. Delphic Torps. Graduating Plasma, and Tetryon and Antiproton, from Treknobabble into a coherent set of armaments was a game mechanic that worked quite well to add flavor and differenciate various factions. Question regarding plasma stacking. Obtained. CryptoThis is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Compression Pistol. Chronoplasma: Altamid Plasma: 2. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . 5% chance to apply a non-stacking damage-over-time debuffAltamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. S. I decided a while back to run the Borg plasma weapons on mine. Reply. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. The ground version of Altamid Plasma is also a more wrist / on arm weapon instead of a gun / rifle. However, it had forests and other plant life. It manages weapon power drains better than any other core because it has 66% power transfer rate increase and 10% weapon power cost reduction. The result is crude but highly effective, guaranteeing the special Altamid. Their damage will fall off with distance to the target. During this time, enemies defeated on both Ground and Space maps will have a small chance. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. [Omni-Directional Altamid Modified Plasma Beam. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Opening this pack will give a choice between a. There are quite a few very good weapons your can obtain from mission drop. These sets can be obtained by replaying certain missions. A. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. The Romulan Piercing plasma rifle is really fun to use, especially the secondary firing mode which looks cool, and is also one of the best in the game. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Omni-Directional Altamid Modified Plasma Beam Array: Altamid Modified Kelvin Torpedo Launcher: Console - Universal - Altamid Modified Swarm. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. The Altamid Modified Plasma Torpedo gives 'For 15 sec, +3% Critical Chance for plasma weapons and abilities (Always on crit)'. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 2. They are also available to purchase. Beam Arrays fire a series of average damage beams across a 250° arc. kelvin torps are interesting, and the new plasma altamid lobi torp is interesting with its set bonuses i guess. Spiral Waves for Disruptors. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. Andorian Tribble. 2. Their secondary fire mode shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knock back. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . ago. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Shields drastically reduce the effects of kinetic damage. Elachi Crescent Assaults are ranged ground weapons available for characters and bridge officers. History. Not 100% sure if this is correct info. Plasma is the most advanced non-surgical, skin-lifting and tightening Plasma device. The Altamid Processor can give a decent crit boost if you need it, but adding the omni to a non-plasma build is very unlikely to improve damage over using an energy-appropriate omni, especially if you make it a set bonus boosting omni of the correct energy type. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. The beam has 2. Plasma with Lukari Adv-Piezo Plasma + Altamid plasma for the healing proc from Lukari weapons and the resistance shredding proc from Altamid Plasma (note that Altamid weapons are expensive) Disruptor can be used to help provide secondary effects to benefit the team due to the resistance debuff from most disruptor weaponsChronoplasma weapons (ground) Cobalt Phaser Sniper Rifle. Antiproton: +20% critical severity. Only one crafted Omni-Directional Beam may be equipped at a time. 6. Option B, turret, Altamid Torp, Altamid Omni. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Pages in category "Ship Weapons" The following 200 pages are in this category, out of 289 total. More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. Items that Bind on Equip. They are not affected by Weapon Power. Beam Arrays fire a series of average damage beams across a 250° arc.